The Week in Multiplayer -- Women Working in Games, 'Little Big Planet' Demo Delay, 'DMC4'

womenworkingingames.jpgGIRL TALK:

* We debuted Multiplayer's week-long series called "Women Working in Games" featuring interviews with five different women.

Read candid responses and varied perspectives on gender issues in the industry from G4's Morgan Webb, Game Girl Advance's Jane Pinckard, Ubisoft's Elspeth Tory, "Sex in Video Games" author Brenda Brathwaite, and Sega PR's Tali Fischer.

BLAME GAME:

* Sony steps back and lets MTV/Harmonix duke it out with Activision over the cross-compatibility of guitars for "Rock Band" and "Guitar Hero 3" on the PS3.

KOBAYASHI MAY CRY...

* ... laughing at Totilo, that is. See why Totilo's questions about "Devil May Cry 4" and "Resident Evil 5" caused some chuckles.

LITTLE BIG NOTHING:

* We got official word that "Little Big Planet" will not have a demo out before the end of the year. Bummer.

EVEN M.C. ESCHER WOULD BE PERPLEXED:

* Sony's puzzle game "Echochrome" blew Totilo's mind. We also learn about a level editor.

THE FIRST RULE OF GAMING CLUB...

* ...is to talk about games. Steph'Gai Crotilo joined Chris Suellentrop of Slate and Seth Schiesel of the New York Times for Slate's first-ever end-of-year Gaming Club. Want more? Get the podcast.

PATA-PATA-PATA-WHAT?

* Totilo gets his hands on "Patapon," the new rhythm game for the PSP; he's pleasantly surprised.

OTHER FEATURES:

* No Wii for all: Totilo was on a media conference call with Nintendo prez Reggie Fils-Aime to discuss the Wii holiday shortage and the rain-check program. ("Sorry kids, Santa isn't stopping by until January.")

* Nintendo finally fired back at Greenpace for their zero score. The environmental organization responded.

* Which games have you bought the most, across any format? "Zelda"? "Mario"? "Pac-Man"? (Me: "Tetris.")

* Jason Cipriano gave us his list of the best downloadable games of the year as well as the year in irritating countdown clocks. He's also had a slow week on his Achievements quest.

* In this week's "What We're Not Playing," we whined about the quality of original XBLA games, among other things...