At the Nintendo media summit in San Francisco this morning, Nintendo's outgoing Senior V.P. of Marketing George Harrison confirmed that "Super Smash Brothers Brawl" for the Wii will be delayed "a few weeks" beyond its initial December 3rd date.
The game is now set for release on Sunday February 10th.
Hey, at least it's now going to also include Sonic.
But releasing the game on a Sunday? Odd.
Harrison confirmed that the game will be Wi-Fi compatible. He added that, as per a speech delivered by Nintendo president Satoru Iwata earlier this week, the game will offer “a unique way of sharing between users even online.” Harrison confessed he had no idea what that means.
Nate Bihldorff, a writer at Nintendo’s Treehouse demonstrated “Super Smash Bros. Brawl” at the event. He staged a two-minute battle between Samus and Mario. Bihldorff shot Samus’ canon at Mario, and then opened an assist trophy that sent sprite-based soldiers and tanks from the "Advance Wars" series after Mario. Then he fought as “Zelda”’s Link vs Sonic the Hedgehog, on the back of a spaceship from the Star Fox universe. “Sonic is really hard to control. He’s really, really fast.” The battle took a bad turn for Bihldorff when Sonic picked up an item that turned him into the yellow Super Sonic. Super Sonic went on a blitz and wiped Link out.
Bihldorff also broke down control schemes, explaining how the game can be controlled with just the Wii remote. The D-pad handles movement; double-tap to dash. The 2 button is attack, 1 is for specials. B is shield. And minus is grab.