As I went through my RSS feed this morning, this one news brief caught my eye: "'Rollercoaster Tycoon' riding to the screen for Sony Pictures Animation," as reported by The Hollywood Reporter's Heat Vision blog.
I usually try to keep an open mind about things here on MTV Movies Blog. There's a long history in Hollywood of bad ideas becoming bad movies of course, but there's an equally long history of bad ideas turning out great in film. Who would have ever thought that the board game "Clue" would work on the big screen?! Still, there are some things I simply cannot get behind. Things that actually make my blood boil a little. A film treatment of "Rollercoaster Tycoon" is one of those things.
Come on. With thousands of video games out there to choose from, story-driven experiences with real heart to them, the powers-that-be have instead deemed "Rollercoaster Tycoon" -- a theme park design and management simulator -- a worthwhile idea to wrap a story around. I'm baffled, readers. Especially with the news that Sony Pictures Animation is the studio that is now in the "let's make a 'Rollercoaster Tycoon' movie" business.
Sony. The company behind the PlayStation 3, one of the big three video game consoles on this planet. A console that is home to some strong first-party, heavily story-driven games. Where's our "God of War" movie? "Killzone"? "Metal Gear Solid"? How about "Uncharted"? There's even been talk about that one; why not stay focused on it? And if Sony animation really wants to adapt a game, can't they look to Sony's own lovable characters in "LittleBigPlanet" or the Pixar-esque universe in "Ratchet & Clank"?
As someone who is a huge fan of games and film, and has worked as a reporter in both industries, I'd really like to see some better planning with regards to these game adaptations. It's preposterous that we live in a world where film treatments of "Halo" and "BioShock" are shoved aside while actual money is spent purchasing the rights to something like "Rollercoaster Tycoon." I wish Sony and Atari (the "Rollercoaster" game publisher) the best of luck in turning this idea around, but I remain fed up with the machine that regards a business simulation as prime intellectual property real estate for a film treatment.
What do you readers think? Am I overreacting? Could "Rollercoaster Tycoon" work well as a movie?